Pre-Algebra Shape Up Pre-Algebra Shape-Up helps students master specific pre-algebra skills while providing teachers with measurable results. The program covers pre-algebra concepts including fractions, decimals and percents, line and bar graphs, pie charts, and an introduction to equations.

Fraction Shape-Up Fraction Shape-Up helps students to master specific fraction skills. Each skill is introduced by a step-by-step tutorial. After practicing the steps, students explain the ski8ll in their own words in a portfolio section.

Mathemaics Basic Skills Curriculum A component of the 2004 Basic Skills Pack, the Mathematics curriculum covers core competencies necessary to improve a student's basic math skills while providing teachers with measurable results. Contents include addition and subtraction, whole numbers, breaking down word problems, decimals fractions, and percents.

Word Problem Shape-Up Series Word problem Shape-Up Series contains sets 1, 2 and 3. This Program helps students interpret key words and solve word problems and provides teachers with measurable results.Each problem is divided into individual steps:finding correct numbers to use, finding the words that tell what to do with those numbers, and finding the solution. Contents include whole numbers,decimals, fractions,percents and multi-operations. Each set contains 180 problems and 900 questions.

Math+Music: Level 14 Math+Music: Level 14 includes a math software component that presents math concepts visually using spatial temporal skills. The music component is taught by a music instructor using piano keyboards in a classroom setting; computer software is taught by classroom teacher in a computer lab setting. The program consists of a grade-level-based math skills practice game and games to teach math concepts. Second grade software contains twenty different games, third grade software contains sixteen games, and fourth grade software contains seventeen games to teach math concepts.

BrainPOP BrainPOP.com contains Math movies that correspond to the NCTM Standards. Each subject includes a 3-4 minute Animated Movie, an Interactive Quiz, an Experiment, a Comic Strip, a How-to hands-on application, a Timeline, and a printable Activity Page. The movies provide an explanation and demonstration of math concepts and use characters, accessible language, visuals, and real-world examples.

Groovin' Gourmet Groovin' Gourmet is a mathematical game with 80 levels of difficulty. As students play the games they explore adding, subtracting, multiplying, and dividing whole numbers, fractions, and mixed numbers; converting fractions and mixed numbers into decimals; reducing fractions; and calculating the volume and surface area of various objects.

ClassWorks Gold Edition 2 ClassWorks Gold Edition 2 is an instructional management and delivery system that provides curriculum materials in Mathematics for grades Kindergarten through eighth grade. The program is an objectives-based scope and sequence that includes learning objectives correlated to California state standards, benchmarks, standardized tests, and basal textbook programs. The program's set of tools allows teachers and administrators to manage, assess, and customize student-learning experiences.

BoxerMath: Complete Curriculum BoxerMath: Complete Curriculum includes two courses, Fundamental Math and Secondary Math. Fundamental Math provides coursework for grades 3-5. Secondary Math offers four programs for grades 6-12, including Introductory Algebra (Pre-Algebra), Intermediate Algebra (Algebra I & II), Geometry, and Trigonometry. The courses are interactive, and include practice problems, tests, and enrichment activities. The program includes the Museum for exploring the connections between mathematics and other disciplines; Newton?s Workshop for cross-curricular experiments and interactive tools for investigating math; and Point of Reference, a cross-linked, illustrated glossary of math terms

Get Ahead Math: Grade 3 Get Ahead Math: Grade 3 is an interactive software program that allows students to practice and master basic math skills in the classroom, computer lab, or their home. The program includes seven key concepts that are standards-based and reinforce key math concepts that students need to master in order to move to the next grade level. The material is presented in sequential learning steps, a cycle that covers three different learning modalities: visual, auditory, and kinesthetic. Students work through the concepts using each modality as they watch video tutorials, work through step-by-step examples, practice on the worksheets, and take a quiz and final test.